If an author wishes to create a realistic world for his or her stories, it’s important to pay attention to the essentials of worldbuilding. If done well, it creates a more believable, lived-in world that sucks the reader in. But, as Terry Mancour explores in this panel, there is a lot involved in worldbuilding. In fact, the effects of the world on the people you populate it with starts with geography and then continues out from there. This is a very informative talk for anyone getting read to create a world for their comics, books, or video games.

The Essentials of Worldbuilding by Terry Mancour

By Eric Mesa

Eric was an avid comic reader in the late 1990s. He then took a hiatus from comic reading until 2011 when he dove head-first back into comics. Back in the 90s Eric only read Marvel comics although he loved Batman: The Animated Series. After a 2 year dalliance (2011-2013) with Marvel and DC, Eric now almost exclusively reads Image Comics.

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